Learn with Rufus: Emotions
5.6 | 1.2.1
Have fun learning how facial expressions reveal what people are feeling!
Learn with Rufus: Feelings and Emotions aims to help children learn the facial expressions that correspond to feelings and emotions including happy, sad, angry, afraid, disgusted, and surprised. Children will learn how to identify easier fully-formed emotions and more difficult subtle emotions. The game is highly customizable to meet the needs of children with varying skills, ability levels, and learning styles.
This game was designed by Dr Holly Gastgeb, a clinical and developmental psychologist with over ten years of experience working with typically developing children and children with autism spectrum disorder (ASD). Her research has shown that children with ASD have difficulty identifying emotions from an early age. Since this ability is developed throughout childhood, the game is also beneficial for a wide range of children including those early achievers without any diagnosed learning difficulties.
Learn with Rufus: Feelings and Emotions is organized into three parts, a learning phase and two separate games:
* Learning - A preview of the facial expressions is shown to the child before the game starts.
* Find It! - Shown a number of facial expressions, the child is directed to select a specific emotion.
* Name It! - Shown a single facial expression, the child is asked to name the emotion.
To keep children interested and motivated, the following features are included:
* Reward sets - Choose from nine different colorful child-friendly reward sets including bugs, cars, cats, dinosaurs, and more.
* Toy break - The child is given periodic breaks with fun on-screen fingerpainting that allows drawing on the screen. This feature can be turned off if the child does not need breaks or finds them distracting.
* Positive reinforcement - Rufus does a